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Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...
Steps to reproduce: 1. Open the project “IN-12124” 2. Open the “Test Runner” window (Window → General) 3. Select PlayMode tests ... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more
ResolveUsePasses also finds fallback shader passes, and if used asserts ...
VRChat has encountered a case where ResolveUsePasses is discovering fallback subshader passes and adding them to the results list, a... Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
“The serialized array of [SerializeReference] objects is missing entry f...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the “Game... Read more
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