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0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering" - Press Play in the Editor and l... Read more

2
votes
Won't Fix

InputSystem Hover function gets triggered when Standalone Builds are un-...

Package: Input System

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Mar 02, 2023

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Version/s: 1.9.0

How to reproduce: 1. Open the attached “IN-29317.zip” project 2. Open the Player Settings (Edit → Project Settings → Player) 3. S... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more

1
votes
Feature Request

[HDRP] Decal Projector is not instantiating its own material during runtime

--

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Dec 15, 2022

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Version/s: 2021.3.15f1

From forum thread : https://forum.unity.com/threads/how-to-change-decal-color-at-runtime-hdrp.635023/ The Decal Projector is not ... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

0
votes
Not Reproducible

Crash when dragging an Asset imported using ScriptedImporter which attac...

Asset - Importers

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Sep 28, 2019

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Version/s: 2019.3.0a2, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more

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