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0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Active

Edit Tree window throws MissingReferenceException and GUI Errors if Terr...

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Nov 04, 2025

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Version/s: 6000.0.61f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce: Open the attached project Open the SampleScene Select the Terrain object in the Hierarchy In the Inspector windo... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

4
votes
Won't Fix

Scrolling in a default ScrollView in WebGL builds is slower when compare...

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Oct 29, 2025

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Version/s: 2022.3.68f1

Reproduction steps:1. Open the attached “IN-120665.zip” project2. Open the “ScrollTesting” scene3. Enter Play mode4. Scroll the Scro... Read more

0
votes
Active

Validation messages in the "Inspector" window are displayed too low duri...

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Jul 23, 2025

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Version/s: 6000.3.0a3, 6000.5.0a1

Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more

0
votes
Fixed

Validation message in package creation contains unclear 'SemVer' abbrevi...

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Sep 01, 2025

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Version/s: 6000.3.0a6

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Active

Tree View from UI toolkit will take one XR controller as primary input a...

Package: XR Interaction Toolkit

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Nov 19, 2025

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Version/s: 3.4.0-pre.2

How to reproduce:1. Open the attached project "IN-121569"2. Open folder Samples > XR Interaction Toolkit > 3.2.1 > World Sp... Read more

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