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Input System "One Modifier" fires event when regardless of which button ...
How to reproduce:1. Open the user’s attached “input system test.zip” project2. Enter Play Mode3. In the Game view, hold the left mou... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
Prefab behavior agent "Apply to Prefab" doesn't save to prefab
Steps to reproduce: Create and open an empty project and install com.unity.behavior Create and open a behavior graph (Assets > Cr... Read more
Validation messages in the "Inspector" window are displayed too low duri...
Steps to reproduce: Create a new Unity project Open Package Manager window Press “+” at the top left corner Select “Create package” ... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
GameObject deletion times are 5 times longer when deleting them from a s...
How to reproduce:1. Open the “BugTest1.zip“ project2. Open the “TestScene”3. Select the “Control“ GameObject4. Click the “Create Obj... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce:1. Open the attached project ("case_1169679-Material regression.zip")2. Open the repro scene ("repro_2019")3. Notic... Read more
Crash on DomainUnloadAutoFree::Forget when allocating or disposing certa...
How to reproduce:1. Open the attached “CrashRepro“ project2. Enter Play Mode3. Leave Play Mode Reproducible with: 1.4.0-pre.4 (6000.... Read more
Player crashes when a specific project is built with Burst enabled
How to reproduce:1. Open the “IN-106901.zip“ project2. Build the project3. Run the built Player4. Observe the Player Expected result... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument