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Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
Depth is not rendered in a depth-only camera which is set up by a custom...
Reproduction steps: 1. Open the attached "repro_IN-42176.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. ... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more
filtermode appears twice in search proposition
* Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more
XR_ERROR_RUNTIME_FAILURE on Hololens 2
All the Hololens2 xr.xrautomated tests are currently failed and throw this error in the player.log: {code:java} 2024-03-03T22... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more
Returned parameter t does not correspond to the nearest point found when...
How to reproduce: 1. Open the user’s attached “BezierBug.zip” project 2. Enter Play Mode 3. Observe both logs in the Console wind... Read more
Prefab instance's sibling index is not updated when a lower index siblin...
Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map