Search Issue Tracker

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

-

Jan 12, 2020

-

Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

-

May 11, 2015

-

Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

-

Apr 29, 2015

-

Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more

0
votes
Fixed

Editor hangs when GameObject is dragged down and released when blue line...

Scene Management

-

Aug 01, 2022

-

Version/s: 2022.2.0b3, 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

-

Nov 14, 2019

-

Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

-

Mar 17, 2015

-

Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.