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[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
[HDRP] Exiting Play mode crowds the Graphics settings UI
Steps to reproduce: Create or open any HDRP project Navigate to Project Settings -> Graphics Enter and exit Play mode Observe the... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
Gizmo does not update correctly when moving a Box Collider 2D and Time S...
Reproduction steps:1. Open the user’s attached Project2. Open the “Asset/SampleScene” Scene3. Click Edit > Project Settings > ... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
Unacceptably long deletion times of first entries when deleting entries ...
How to reproduce: Create a new project Install Localization Package from Package Manager Create Localization Settings Add attached “... Read more
Reflection Probe is not rendered when changing the GPU Resident Drawer ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/testProbes2.unity” Scene3. Open the “Assets/S... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
AssertionException is thrown when preloading localization tables twice
How to reproduce:1. Open the attached project "MaterialLocalization_.zip"2. Open "Boot" Scene3. Open the Addressables window ( Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used