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1
votes
Fixed

Device crashes when inheriting from MonoBehaviour in a script compiled i...

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Sep 29, 2022

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Version/s: 2022.2.0a14, 2022.2.0b8, 2023.1.0a12

Reproduction steps:1. Open the attached “IN-17555_tarball_package_issue _2020_2_0b7“ project2. Build and Run3. Observe the crash Rep... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

Sprite Library Editor window scrolling lags in grid view

Package: 2D Animation

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Aug 06, 2025

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Version/s: 10.2.1, 11.0.1, 12.0.2, 13.0.0

Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

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Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

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