Search Issue Tracker

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

SpriteShape point overlay is displaying inconsistent number of digits af...

-

Mar 10, 2023

-

Version/s: 2023.2.0a1

Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more

0
votes
Fixed
0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

UI Builder

-

Mar 06, 2023

-

Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

-

Jan 16, 2020

-

Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Fixed
0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

-

Oct 31, 2019

-

Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

0
votes
Fixed

[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...

WebGL

-

Apr 25, 2022

-

Version/s: 2021.2.16f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.