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0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

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Sep 30, 2019

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Version/s: 7.1.2 release

Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more

0
votes
Won't Fix

[Android] TouchScreenKeyboard.active triggers an error when set to false...

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Jun 01, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a16, 2023.3.0a1

Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more

4
votes
Fixed

[iOS] Disabling AR Camera Background kills position tracking on iOS in A...

Package: AR Foundation

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Oct 17, 2022

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Version/s: 4.1.12, 4.2.6, 5.0.2, 5.1.0-pre.1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Press the "Pause" button4. Press ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

2
votes
Third Party Issue

GameObject can't be selected in the Scene view when it's scale value is ...

Scene/Game View

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1

Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

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