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Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
Rec mode is broken
Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys. (No... Read more
[PLM] error mentioning the GPU driver is printed on fallback due to < mi...
To reproduce this, you will need a GPU that has <4GB of RAM (mine is an NVidia 1060) Repro steps: - download this project - try to ... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected:... Read more
Custom Event do not fire on builds
Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce: 1. Create and open a new project 2. Select File > Build Settings 3. Enable 'Development Build' and 'Autoconnect Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map