Search Issue Tracker
Button state fluctuation when switching focus between two Game views whi...
Reproduction steps:1. Open the attached "repro_IN-84451" project2. Open the "Assets/Scenes/ControlScene.unity" Scene3. Make sure you... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more
"DllNotFoundException" error is thrown when entering Play Mode on Mixed ...
Steps to reproduce: 1. Create a new project with the Mixed Reality template 2. Enter Play Mode 3. Observe the Console window Actual ... Read more
LOD fields have overlapping text at certain Inspector sizes
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more
"Custom" Unit Conversion allows to set negative Scale Factor
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. In the Project window, select the imported Asset3.... Read more
Build fails with burst errors when building for VisionOS with the 3D URP...
How to reproduce:1. Open the “ReproVisionOSBurstErrors“2. Open the “SampleScene“3. Build for VisionOS4. Observe the Console window A... Read more
Renders "Add" button has no OnHover action
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more
"Rotate Branch" is too sensitive to mouse movement
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
Branch Rotation can't be undone
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
AnalyticsSessionInfo.sessionFirstRun value is not affected when the corr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation