Search Issue Tracker

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

-

Dec 30, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Won't Fix

[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader

iOS

-

Oct 16, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.7f1

How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

-

Mar 04, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more

0
votes
Active

Shader's color does not change when a boolean type keyword is enabled an...

Shader System

-

Feb 02, 2026

-

Version/s: 6000.0.67f1, 6000.3.6f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

-

Jan 27, 2020

-

Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

Group Node name text is way smaller in the renaming state than the actua...

Visual Effects

-

Oct 24, 2025

-

Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. In the workspa... Read more

1
votes
Active

Editor hangs when a huge mesh is used for CanvasRenderer

uGUI Framework

-

Feb 09, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

Reproduction steps:1. Open the attached “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter Play Mode4. Click th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.