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Old Particle System's Custom Data is used when SetParticles() is called ...
How to reproduce:1. Open the user's attached "Psys_Custom_Data_Issue.zip"2. Open the "Psys_Custom_Data_Bug" Scene3. Enter Play Mode4... Read more
Subscenes are not loaded into build when UI Toolkit is installed
Reproduction steps:1. Open attached project2. Build project using ProjectBuilder -> Build(Latest git)3. Observe that there is a C... Read more
[Addressables] LoadAssetAsync throws an exeption when trying to load a S...
How to reproduce:1. Open the attached "1295169" project2. Open "SampleScene"3. Enter Play Mode Expected results: There are no errors... Read more
[LSA] Creating New Lighting Settings sets Lighting Mode to Shadowmask wh...
To reproduce:1. Create new URP template in 2020.12. Open Lighting Window3. Click on "New Lighting Settings" button Expected result:-... Read more
Object Picker icon is slightly clipping with the object field bounds
How to reproduce:1. Open any Unity project2. Open any window that contains an Object Picker (e.g. Lighting Settings)3. Note the Obje... Read more
[ProBuilder] Undo completely reverts all Shape Editing actions
How to reproduces:1. Open the attached project2. Open the SampleScene. There should be a sphere already there3. Edit the Sphere's Sh... Read more
Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...
How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more
Crash on entering Play mode when a script is calling NavMeshSurface.Upda...
How to reproduce:1. Open the attached project named "NavMeshTest.zip"2. Open the Game Scene located in Assets/Src/Scenes/Game3. Ente... Read more
Editor Crashes when performing Undo and Redo after duplicating Game Obje...
Reproduction steps:1. Open the user's attached project2. Duplicate "Platform" prefab from the hierarchy3. Undo, then Redo, then Undo... Read more
Recovery GameObject is created when opening scene with missing Prefab as...
Reproduction steps:1. Open attached project "1299744.zip"2. Open "SampleScene"3. Create a new GameObject in the Hierarchy window4. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject