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3
votes
By Design

ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...

Shader System

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached 'TestShaderVariant' project2. Open the 'SampleScene'3. Go to the 'Window -> Asset Managem... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

0
votes
In Progress

Tile Palette grid keeps panning when the mouse click is released outside...

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Create and open a new 2D project2. Create a Tilemap GameObject in the Hierarchy3. Open the Tile Palette4. Create... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Active

[Code Coverage] Editor crashes while processing class when extern method...

Package: Code Coverage

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Apr 11, 2022

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Version/s: 1.0.0, 1.1.1

Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and stop recording- Editor crashes Note: Add missin... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Fixed

“NullReferenceException: Object reference not set to an instance of an o...

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Nov 25, 2025

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Version/s: 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Create a new project2. Enable Use new Hierarchy window (Edit > Preferences… > General)3. Right-click on ... Read more

0
votes
In Progress

[iOS] Switch Pro Controller has incorrect buttonSouth, buttonEast, butto...

Package: Input System

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Jul 31, 2025

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Version/s: 1.14.1

Steps to reproduce: Connect Pro Controller to iOS device Press A button Actual results: Received buttonEast event Expected results: ... Read more

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