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0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

ProBuilder shape pivot location is always in the center when the Pivot i...

Package: Probuilder

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Nov 18, 2024

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Version/s: 6.0.4

How to reproduce: 1. Create and open a new project 2. Install the ProBuilder package from Package Manager 3. Select the “Create S... Read more

1
votes
Fixed

The global scene list is overridden in a project built with command line...

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Nov 19, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4

How to reproduce: 1. Open the attached “IN-88802” project 2. Build and run the project using the “TestProfile” profile 3. Observe... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

0
votes
Not Reproducible

[Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetoo...

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Nov 21, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Steps to reproduce: 1. Open the “user's attached project” 2. Open the “BasicAudioCallScene“ Scene 3. Connect to Bluetooth headphones... Read more

1
votes
Fix In Review

[HDRP] Water surface consider the camera underwater when adding a water ...

Package: Scriptable Render Pipeline HD

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Mar 14, 2022

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Version/s: 14.0.1

Repro steps : - Open attached project - Open scene called "Outside" - Add a ocean water surface Expected : Nothing should show sin... Read more

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