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Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
ProBuilder shape pivot location is always in the center when the Pivot i...
How to reproduce: 1. Create and open a new project 2. Install the ProBuilder package from Package Manager 3. Select the “Create S... Read more
The global scene list is overridden in a project built with command line...
How to reproduce: 1. Open the attached “IN-88802” project 2. Build and run the project using the “TestProfile” profile 3. Observe... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
[Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetoo...
Steps to reproduce: 1. Open the “user's attached project” 2. Open the “BasicAudioCallScene“ Scene 3. Connect to Bluetooth headphones... Read more
[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps : - Open attached project - Open scene called "Outside" - Add a ocean water surface Expected : Nothing should show sin... Read more
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