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1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Active

A collision is detected when objects pass next to the collider

Package: Unity Physics

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Aug 26, 2025

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Version/s: 1.4.0-pre.4 - Physics

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. U... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

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Jan 30, 2015

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Version/s: 5.0.0b22

Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Duplicate

Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...

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Jul 24, 2025

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Version/s: 2022.3.65f1, 6000.2.0b10

Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Select Preset Window Dropdown Menu animation freezes or stops repainting...

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Mar 01, 2024

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Version/s: 2023.1.20f1, 2023.2.13f1, 2023.3.0b10, 6000.0.37f1

Steps to reproduce: 1. Open or create any Project 2. Create a Cube GO in the Hierarchy and open the "Select Preset" Menu from the In... Read more

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