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0
votes
Fixed

UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...

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Feb 05, 2024

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Version/s: 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “Tanks_Complete.zip” project 2. Open the “MainDemo” Scene 3. Select the “PlayManager” Ga... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more

0
votes
Fixed
0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

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Mar 31, 2015

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Version/s: 5.0.0p3

Reproduction steps: 1. Open the attached project "ShaderDependenciesBug" 2. Go to Assets/Marmoset/Shader/Terrain 3. Right click "Mar... Read more

0
votes
Won't Fix

Android ASTC HDR Artifact when switching to Android Platform

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

Steps to reproduce: 1. Open the attached user's project "ASTCHDR.zip" 2. Open the SampleScene 3. Go to Build Settings and set the... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

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