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Dragging sprite into the Grid and leaving Scene tab without releasing re...
To reproduce:1. Open the "TestScene" in the attached project2. Select the "Grid" Game Object from the Hierarchy3. Select the "tile0_... Read more
[Metal] [MacOS-Standalone-64Bit] Frame rate spikes in Gfx.WaitForPresent
Reproduction steps:1. Open the attached project from case 947494.2. Make sure graphics API is set to Metal.3. Go to Build Settings a... Read more
NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...
How to reproduce:1. Open the attached project2. Simulate network latency (tested with Clumsy)2. Build & Run the project3. In the... Read more
Keystore file location validity for Android builds is not checked at the...
Steps to reproduce:1. Open new project2. Create new Keystore3. Move the file to another directory4. Attempt to build-- Error that th... Read more
[Mac] Video with highest resolution and quality settings flickers when p...
Reproductions steps:1) Download and open attached project2) Build and run "expl.unity" with the highest screen resolution and fantas... Read more
ChildAnimatorStateMachine.position doesn't change the StateMachines posi...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "New... Read more
SyncListString causes the Editor to freeze while compiling scripts
To reproduce: 1. Open the project, attached by the tester (syncListStringBug.zip)2. Open the test.cs script and uncomment the SyncLi... Read more
Time to import shader files doubled from 5.5.x to 5.6.x and 2017.x
Reproduction steps: 1. Open "testLiquid2017.1kk.zip" project in 5.5.x2. Test the time it takes to import the assets3. Open the same ... Read more
[GearVR | SPS | Deferred] White unlit geometry in one eye, other eye is ...
1. What happenedIn a simple scene with just some cubes and a solid color background the left eye shows all geometry as purely white ... Read more
C# 6 null conditional access operator (?.) throws MissingComponentExcept...
To reproduce:1. Open attached Unity project "CSharpBug.zip"2. Open "TestScene" scene3. Inspect both "ThrowsException" and "Safe" Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked