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Objects are affected by the Root motion even if it is disabled and handl...
Reproduction steps:1. Open the attached project "RootMotion Bug.zip";2. Open the Test.unity scene3. Observe that there are 3 cubes:C... Read more
Animation transitions between key frames are corrupted when modifying ke...
To reproduce:1. Open my attached project2. In Hierarchy window, select BlendShape, enter Play mode3. While in Play mode, keep changi... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce:1. Open the attached project2. Open the TestScene scene3. Play the scene4. Observe the blue, red and green fields... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce:1. Open the attached project2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets3. Note... Read more
Continuously creating lists leads to a memory corruption and crash
Steps to reproduce:1. Download the latest attached project(oc link)2. Enter Playmode3. Exit Playmode4. Repeat steps 2-3 until it cra... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit)2. In one instance, press Play, Create and enter the n... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps:1. Download project "teststaticSmall.zip" and open in Unity2. Select scene "LightMapTest"3. Enable Play mode4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked