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Entering and Exiting Play mode crashes the Editor
Reproduction steps: 1. Open "ScriptTest_1.zip" project2. Open "awtqw4t" Scene3. Enter and Exit play mode until the Editor crashes Ex... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0
When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more
Changing width of LookDev window to lowest possible while HDRI panel is ...
Steps to reproduce: 1. Create new project2. Open LookDev window3. Open HDRI View panel4. Resize lookdev window horizontally to its l... Read more
LookDev camera/objects is reset upon creating new unity scene
Steps to reproduce: 1. Create new project2. Add Cube to scene and make prefab out of it3. Open LookDev window4. Change to split-scre... Read more
LookDev window allows meshes to be dropped from scene hierarchy
Steps to reproduce: 1. Create new project2. Open add cube to scene3. Open LookDev window and drag cube from scene hierarchy4. Notice... Read more
Cannot rename an object when a particle system with sub-emitter is playi...
Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor. 1. Open ParticleSy... Read more
Launching Unity in batchmode with a specified buildTarget does not chang...
1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce:1. Open project attached by QA2. In the console notice that there is no definition for disableDepthAndStencilBuffers Ex... Read more
HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...
Reproduction steps:1) Download and open user's attached project2) Switch active platform to Android3) Run "Test.unity" scene in Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked