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0
votes
Fixed

Putting a long Snapshot name throws “PathTooLongException” error

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Aug 21, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. Install Memory profiler package3. Open Memory profiler window4. Capture a new Snaps... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fix In Review

ShaderGraph fails to compile the Dynamic Branch Enum when the Enum entry...

ShaderGraph

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Nov 05, 2025

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Version/s: 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Create and open a new project Install ShaderGraph in (Window → Package Management → Package Manager → Unity Regist... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Fixed

[Backport] ListView becomes unselected when scrolling with up, down, hom...

UI Toolkit Controls

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Jun 12, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

0
votes
Duplicate

High Editor GPU usage when Camera with RenderTexture and VFX Graph are i...

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Nov 18, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “VFXIdleGPUIssue.zip” project2. Make sure Game and Scene Tabs are not open and closed in the... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce:1. Open attached project2. Build and run to Android device with IL2CPP background3. Connect the phone to editor console... Read more

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