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0
votes
Fixed

[visionOS] Building visionOS app in Xcode fails with error '"AdSupport/A...

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Aug 07, 2025

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Version/s: 2022.3.65f1, 6000.2.0b8, 6000.2.0f1, 6000.3.0a5

Steps to reproduce: Create a new project Build visionOS Xcode project Build Xcode project Actual results: Build fails with error '"A... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Won't Fix

[Hub] Available space does not take temporary files into consideration

Package: HUBX

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Dec 08, 2021

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Version/s: 3.0.0-beta.6

Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more

0
votes
Fixed

New script-based files will be created incompletely when the creation pr...

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Aug 06, 2025

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Version/s: 6000.2.0f1

How to reproduce:1. Create and open a new project2. Create a new Script file in the Project tab3. Right after creating, create any o... Read more

0
votes
Active

Shader Graph throws a warning about unsaved changes when maximising any ...

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Aug 27, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

1
votes
Fixed

[M1] switching to OpenGLCore doesn't actually change the active graphics...

MacOS

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more

0
votes
Active

"Cameras" Prefab of the "MixedFOV" scene in URP Samples has unapplied ch...

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Nov 03, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

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