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1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
By Design

ShaderGraph custom transparent Shader becomes opaque when HDR is enabled

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-102107” project2. Open the “DepthShadowDemo” Scene3. Open the Inspector for the URP Asset ... Read more

0
votes
Won't Fix

[UDP] Installing UDP package into project with Asset Store version of UD...

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Jul 11, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Uni... Read more

0
votes
Not Reproducible

Build becomes unresponsive when enabling "Deep Profiling Support" and "A...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the attached “IN-102715” project2. Open the Build Settings window (File → Build Settings)3. Make sure the “... Read more

3
votes
Fixed

[WebGL] MSAA effect is not applied in build

WebGL

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Nov 01, 2021

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Version/s: 2021.2, 2022.1

How to reproduce:1. Open attached project ("1384522.zip")2. Build and Run the SampleScene to WebGL platform Expected result: MSAA is... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
Fixed

UIElements box.style.borderWidth property is not updated in the Editor w...

UI Toolkit

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Jul 03, 2019

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Version/s: 2019.1.0a11, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more

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