Search Issue Tracker

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

-

Jan 23, 2020

-

Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

In App Purchasing Package latest version is not available in the Package...

Packman

-

Nov 05, 2021

-

Version/s: 2021.1.0a1, 2021.1.26f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more

0
votes
Fixed

UI disappears when changing the "Render Scale" value

-

Sep 15, 2022

-

Version/s: 2021.3.10f1

How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

-

Jan 26, 2016

-

Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

0
votes
Won't Fix

When an Image component on a Scroll View contents is disabled scrolling ...

UI

-

Jan 27, 2016

-

Version/s: 5.3.2p1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more

0
votes
Fixed

[Android] The Player crashes at "isInMultiWindowMode" when using lifecyc...

-

May 07, 2024

-

Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1, 7000.0.0a1

Steps to reproduce:1. Open the “LifecycleMethodsCrash” project2. Go to Build Settings and make sure Export Project is enabled3. Expo... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

-

Jun 21, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.