Search Issue Tracker
MacOS sleep functionally auto-recovers but provides "An error occurred" ...
When the user has an active editor window and his computer goes to sleep on a MacOS platform, there is a possibility that at wake-up... Read more
Having a Light on Rig that is animated by an Animator throws errors and ...
How to reproduce:1. Open attached "UpdateAllBug" project and "PlayThis" scene2. Enter playmode Expected result: Scene is played, no ... Read more
Sprite Atlas variant does not render properly
Sprite Atlas variant does not render properly Steps to Repro: 1. open attached project (SpriteAtlasTest.zip)2. open the scene called... Read more
Unity crashes when playing a scene at SpectatorView.SpectatorViewManager...
Steps to reproduce:1. Open the attached project(Spectator_HoloceumMSR_01.zip)3. Open the SpectatorViewSample scene4. Play the scene5... Read more
Child prefab icon not showing when expanding prefab in Project window
To reproduce:1. Create a project in Unity2. In Hierarchy window, create two cubes and parent one to another3. Drag the cubes to Proj... Read more
ProcessCameraIndexListIsNodeVisibleStep1 crashes Unity when trying to op...
When having multiple terrains with trees in the hierarchy, Unity crashes when trying to open a Scene view To reproduce:1. Open attac... Read more
[iOS] Plugin Inspector shows only one option in Framework Dependencies w...
To reproduce:1. Open project attached by the user2. Switch platform to iOS3. Edit-> Project Settings -> Player and select .NET... Read more
[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...
To reproduce:1. Open repro project2. Play in editor (until 12 messages will be posted to console)3. Build and run scene for WebGL Ex... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more
[Android] An app crashes when BinaryFormatter is serialized and Strippin...
Reproduction steps:1. Open the attached project;2. Set Stripping Level to Strip Assemblies in Player Settings;3. Build the scene "Ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes