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Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Scenes/SampleScene“ 3. Open the Profiler window (... Read more
[macOS] Built Player crashes sometimes when exiting it
How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager 2) Load decal scene 3) Notice a black border around the decal Tested on ... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
[VFX Graph] Unlit VFX material does not work with Rendering Debugger Mat...
How to reproduce: # Open the attached package # Open 'Repro' Scene # Open Rendering Debugger from Window > Analysis > Renderin... Read more
Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
"ArgumentException" error in the Console when a custom PropertyDrawer is...
How to reproduce: 1. Open the attached “Bug Test.zip“ project 2. Open the “Assets/Test.unity“ Scene 3. Select the “GameObject“ Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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