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Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce:1. Download and open the newest attached project(oc link)2. Open scene "test"3. Enter playmode Expected result: P... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="T... Read more
Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce:1. Open user attached project (TIM_C Blit Working)2. Go to Project Settings --> Quality settings3. Turn on Ant... Read more
using "UnityEngine.VR" and "UnityEngine.VR.WSA" do not get updated with ...
Steps to reproduce:1. Download the attached script("ToBeUpdated.cs")2. Import it into a new project Expected result: using statement... Read more
Applying/Reverting/Placing a prefab makes transform position and rotatio...
Applying/Reverting/Placing a prefab makes transform position and rotation dirty even if the position and direction of game object wa... Read more
NetworkLobbyManager duplicates elements in hierarchy after a failed call...
This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more
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