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0
votes
By Design

[Animation] AnimationClips from Asset Store do not play in Preview

Animation

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Jun 27, 2019

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Version/s: 2019.2.0b8

[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more

0
votes
By Design

Visual Studio debugger doesn't show full properties of animation variabl...

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Jun 02, 2023

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Version/s: 2021.3.25f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

How to reproduce:1. Open the "IN_42078" project2. Open the "Cube Controller" script3. Uncomment lines 32-33 and add breakpoints to l... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

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Nov 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

0
votes
Fixed

Editor freezes when enabling EnhancedTouchSupport and touching a screen ...

Package: Input System

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Jan 21, 2025

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Version/s: 1.12.0

Reproduction steps:1. Open the attached “MultitouchBug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the P... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

1
votes
Fixed

Terrain Layers are drawn as black rectangular splotches on a Terrain whe...

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Nov 10, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14, 6000.0.37f1

Reproduction steps:1. Open the attached “IN-57673 Terrain Mipmaps Bug - 3D Core.zip“ project2. Open the “SampleScene“3. Go to Edit &... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Duplicate

Splash Screen Logo images are included in build and loaded in memory eve...

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10

Reproduction steps:1. Open the attached “Splash screen.zip” project2. Open the Build Settings and click on “Player Settings…”3. Obse... Read more

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