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[HDRP] Object is selected when clicked on backfaces
Steps to reproduce:1. Create a template project2. Create a plane and make it face the opposite direction3. Click on the plane area a... Read more
[iOS] [Mobile Notifications] Notification title and/or body has a whites...
Reproduction steps:1. Download and open the attached "NotificationsTest" project2. In the menu bar, press "File" > "Build Setting... Read more
Disabling/enabling audio source and exiting playmode may trigger pop sounds
While testing out an audio source during playmode I noticed some pop sounds occasionally being triggered when exiting playmode. Step... Read more
[URP] LODGroup preview on Inspector is pink
Affects URP not Built-in RP. Steps:1. Open attached project (20201006_lodpreview.zip)2. Open repro scene3. On SceneView select "Game... Read more
[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices
How to reproduce:1. Open the attached2. Build & Run project on the mobile device Expected result: No rendering issuesActual resu... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...
Reproduction steps:1. Open the attached project ("Heat sources PoC.zip")2. Open "Handheld Test"3. Open Profiler window4. Enter Play ... Read more
Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...
How to reproduce:1. Open the attached project ("DS4LightVibration.zip")2. Open Sample Scene3. Press Change Color and later Reset~ Ob... Read more
Changing an instance of a Prefab with a List/Array resets it when the Li...
How to reproduce:1. Open the user's attached project("Bugs.zip")2. Select "Prefab instance" in the Hierarchy3. In the Inspector wind... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject