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[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce: 1. Open attached project 2. Open Bugged scene 3. Press play 4. Steer the skateboard back up the hill toward the cyl... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
The Game view window is all gray when the Game view is opened using a sc...
How to reproduce: 1. Open the "GameViewBork.zip" project 2. Open the "Test" scene 3. Run the "ShowBrokeGameView.cs" script (Custo... Read more
Cloth constraint dots not visible from all angles
Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more
[OpenXR] Editor crashes when changing eyeTextureResolutionScale in Play ...
Steps to reproduce: 1. Open the attached user's project "RenderScaleCrashTest.zip" 2. Connect Oculus link with Quest 2/3 3. Make ... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1