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[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...
When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more
[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps: 1. Open user attached project: "Bug_SubscenesBuildIssue" 2. Build project using ProjectBuilder -> Build(Latest g... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine 2. Try to build it for WebGL 3. Notice that the build won't ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object