Search Issue Tracker

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

-

Sep 17, 2019

-

Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

-

Jun 26, 2019

-

Version/s: 4.0.5

How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

-

Jan 28, 2020

-

Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more

0
votes
By Design

[UI Builder] Inspector preview of UXML files do not match UI Builder col...

--

-

Jun 15, 2023

-

Version/s: 2023.2.0a20

Repro: 1. Import attached UXML. 2. Click on the uxml in the Project view to view in Inspector. You may need to unminimize the prev... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

-

Mar 26, 2019

-

Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

-

Feb 03, 2020

-

Version/s: 2020.1.0a22

1. Create a new project. 2. Install ProBuilder through the package manager. 3. Open the ProBuilder window. (Tools -> ProBuilder -> P... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
Fixed
0
votes
By Design

Color is ignored when changing Sprite Renderer color using “SetColor”

--

-

Nov 09, 2022

-

Version/s: 2023.1.0a18

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode and observe the sprites Expected result: Sprites have a wh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.