Search Issue Tracker

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest" 2. Lock phone screen 3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

1
votes
Fixed

Editing terrain becomes slow and editor crashes

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Oct 24, 2022

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Version/s: 2021.3.9f1, 2023.1.0a14, 2023.2.0a1

Users report that raise and lower terrain causes "Hold On" dialog in editor. Internal users have same behavior. When I did some t... Read more

0
votes
Fixed

filtermode appears twice in search proposition

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Jan 22, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1

  * Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more

0
votes
Fixed
0
votes
Won't Fix

[Scene Template] View component doesn't reset in scene template

Scene Template

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Oct 09, 2020

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Version/s: 2020.2.0a15, 2020.2.0b7

All other components reset to their default values in the scene template except View Steps to repro: 1. Create a New Project 2. Pro... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

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