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0
votes
Fixed

[ProBuilder] NullReferenceException thrown when Redo operation is perfor...

Package: Probuilder

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Oct 13, 2020

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Version/s: 4.4.0

On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more

0
votes
Won't Fix

Silent crash when Canvas.ForceUpdateCanvases function is called

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Nov 16, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

Reproduction steps: # Open the attached project “CrashReproduction” # Open the “Assets/Crasher” prefab Expected result: Unity... Read more

0
votes
Fixed

Sliders in the URP.asset throws NullReferenceException

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Jan 15, 2024

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Version/s: 2022.3.15f1, 2023.3.0b4, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more

0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

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May 20, 2022

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Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce: 1. Setup a perforce server and connect with the Editor 2. Checkout the files 3. In Project window, select Asse... Read more

0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

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Nov 18, 2022

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Version/s: 2023.1.0a20

# Open [^Shader_Repro.zip] # Open SampleScene.unity # Notice how the lightmaps have serious artifacts # Assign _shader 1 to _T... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more

4
votes
Duplicate

Sprite in the TMP Text field is not rendered when the text gets out of t...

Package: TextMeshPro

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Nov 17, 2022

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Version/s: 3.0.6, 3.2.0-pre.2, 4.0.0-pre.1

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more

3
votes
Fixed

VisualElement is applying "margin: auto" even when Display is set to none

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Jun 21, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open project “IN-43965.zip” 2. Open “IN-43965.uxml” in the project 3. Observe the Viewport in the UI Build... Read more

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