Search Issue Tracker
Fixed
Fixed in 2021.3.37f1, 2022.3.22f1, 2023.2.18f1, 6000.0.0b11
Votes
3
Found in
2021.3.27f1
2022.3.3f1
2023.1.1f1
2023.2.0a20
2023.3.0a3
6000.0.0b11
Issue ID
UUM-40647
Regression
No
VisualElement is applying "margin: auto" even when Display is set to none
Reproduction steps:
1. Open project “IN-43965.zip”
2. Open “IN-43965.uxml” in the project
3. Observe the Viewport in the UI Builder
Expected result: the blue and white squares of the bottom VisualElement are displayed proportionally - the red square with “Display: none” does not affect layout calculations
Actual result: the blue and white squares of the bottom VisualElement are displayed on the left - the red square with “Display: none” affects layout calculations
Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20
Reproducible on: macOS Ventura 13.2.1 (Intel), Windows 10 (by the reporter)
Note: Also reproducible in Standalone Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when a specific project is built with Vulkan
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
Resolution Note (fix version 2022.3.22f1):
no verification as per current team policies