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[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
[Shader Graph] Shader graph is still dark when using Light Mode
How to reproduce: 1. Open/Create a URP project 2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select Light ... Read more
Connected Body fields are missing from joint components when the PuppetM...
Reproduction steps: # Open the “PaidAssetTest” project # Open the “NewScene” scene # Select “Cube” in the Hierarchy # Observe ... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more
[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...
How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph