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[WSA] HoloLens application with MonoBehavior using OnMouseEnter crashes ...
Steps to reproduce:1. Open the attached project (MouseCrash.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 (.N... Read more
Mathf.PerlinNoise returns values outside the range 0 - 1
To reproduce:1. Open attached Unity project "NoiseGen_2.zip"2. Tools --> Noise Generator3. Click Regen4. Observe Console Expected... Read more
[Metal] Standalone Player is not rendered when building and running with...
How to reproduce:1. Create new Unity project2. Go to File --> Build Settings and enter Player Settings3. Make sure that Display R... Read more
[Metal][Editor] 'Metal: Fragment shader missing texture binding at index...
Steps to reproduce:1) Open the attached project.- Make sure Metal Editor Support is enabled.2) Below the Scene tab marker, click on ... Read more
[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
Unity crashes when switching to Inspector window after enabling deep pro...
To reproduce:1. Open project attached by the user2. Select profiler window and enable "deep profile"3. Switch to Inspector window4. ... Read more
[Android] [Mono] DllImport function doesn't receive passed parameters
Steps to reproduce: 1) Download attached project 'unity.zip' and open in Unity2) In Player Settings, make sure that Scripting Backen... Read more
[Android] "use micro mscorlib" is removed from Stripping Level option wi...
1. Create a new project2. Switch platform to Android3. Go to Player Settings4. In Other Settings find Stripping LevelResult: notice ... Read more
Trail gets fractured when an object with a Trail Renderer Component move...
To reproduce:1. Open the attached Unity project "BugsReportLab.zip"2. Open "Main" scene3. Click on AnchorWorldContainer --> Machi... Read more
[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...
Repro steps: 1. Open Unity and create a project2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Serve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size