Search Issue Tracker

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Feature Request

Inline style values override external style values when VisualElements a...

-

Mar 21, 2024

-

Version/s: 2023.2.15f1, 6000.0.0b11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Bug.unity” Scene3. Enter the Play Mode4. Create... Read more

0
votes
Active

[Code Coverage] Editor crashes while processing class when extern method...

Package: Code Coverage

-

Apr 11, 2022

-

Version/s: 1.0.0, 1.1.1

Steps to reproduce: 1. Open attached project2. Open Code Coverage window3. Start and stop recording- Editor crashes Note: Add missin... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

-

Jan 24, 2020

-

Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Fixed

'Open Scene Additive' option is enabled in context menu when right-click...

Project Browser

-

Sep 04, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

-

Sep 13, 2019

-

Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

-

Sep 20, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

-

Jan 28, 2020

-

Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

1
votes
Fixed

Crash on RaiseException or "Could not allocate memory: " Fatal Error whe...

Package: Entities Graphics

-

Aug 09, 2024

-

Version/s: 1.3.0-pre.4 - Entities

How to reproduce:1. Open the “IN-81857_repro“ project2. Open the “Main“ scene3. Leave the Editor idle for 3+ hours Expected result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.