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2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

Editor crashes on mono_jit_runtime_invoke when entering the Play Mode

Mecanim Animation

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Mar 29, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashAnimCtrlOverride”2. Open “Assets/Scenes/SampleScene.unity”3. Enter the Play Mo... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Won't Fix

URP Simple Lit shader does not bind lightmaps correctly

Progressive Lightmapper

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Oct 24, 2022

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Version/s: 2023.1.0b7, 2023.2.0a8

Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

1
votes
Not Reproducible

[InputSystem] The isTracked control reports a value of 0 when system lan...

Package: Input System

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Jan 23, 2025

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Version/s: 1.12.0

Steps to reproduce:1. Download and open the attached user's project "UnityInputSystemCultureBug.zip"2. Set system language to Turkis... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

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