Search Issue Tracker

0
votes
Won't Fix

Error currentFileSystemTime.ticks != 0 thrown while cancelling loading o...

--

-

Oct 21, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a14, 2023.2.0a1

How to reproduce: # Create new project # Open Standalone Profiler (Windows>Analysis>Standalone Profiler) # Click cancel button... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

-

Jan 11, 2020

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more

1
votes
Won't Fix

GameObjects are shaded differently when Camera's Anti-aliasing is set to...

--

-

Jun 07, 2023

-

Version/s: 2023.1.0b21

How to reproduce: 1. Open the “TAATest.zip“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: Both “Terra... Read more

0
votes
Fixed

HDRP Wizard contains a typo "Screan" instead of "Screen"

--

-

Mar 06, 2023

-

Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Create a new Unity HDRP project 2. Open the HDRP Wizard and select the “HDRP + DXR” tab in it 3. Navigate t... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
Fixed

[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...

Scene Hierarchy

-

Oct 08, 2020

-

Version/s: 2020.2.0b7, 2021.1.0a1

On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more

0
votes
Third Party Issue

[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest

--

-

Nov 14, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2023.1.0a16

Reproduction steps: # Open the user’s attached project (“T1372030_FFR.zip“) # Open the “/Assets/FFRRepro.unity” Scene # Build ... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

--

-

May 30, 2023

-

Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

-

Feb 03, 2020

-

Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.