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Clamping is behaving wrong for quality ray tracing global illumination
Clamping is behaving wrong for quality ray tracing global illumination Read more
Rig builder prevets GameObject movement when two animations are playing ...
How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more
SearchService.Request becomes progressively slower when repeatedly reloa...
Reproduction steps:1. Open the attached “IN-125719” project2. Enable the auto reproduction (Tools > Automate Search Repro > St... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
AndroidJavaObject.Set() throws exception when used
Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run on ... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more
Waves and foam lose intensity when the player crosses the boundary defin...
How to reproduce:1. Open the attached “IN-104327” project2. Open the “OutdoorsScene”3. Dock the Scene View and Game View next to eac... Read more
In WebGL Player “Default Cursor” resets to system default cursor when le...
How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default