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Sprite in the TMP Text field is not rendered when the text gets out of t...
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce: 1. Open the attached “SetSharedMaterialsBug.zip” project 2. Open the Test Runner window (Window → General → Test R... Read more
Scene editor - Scene Camera settings window does not close immediately w...
*Steps to reproduce:* 1. Have the Scene editor be in opened of the editor, and undock it from the main editor window 2. Click ... Read more
CommandBuffer warning is thrown when entering the Play Mode in the URP p...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/Scenes/Verdeville.unity” Scene 3. Enter the Play Mod... Read more
Crash when dragging an Asset imported using ScriptedImporter which attac...
How to reproduce: 1. Open the attached project("case_1187558") 2. Drag the "Test" asset from the Assets to the Scene Reproducible w... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
"OnnxImportException: Unknown type If encountered while parsing layer ou...
How to reproduce: 1. Open the attached project "barracuda-test.zip" 2. Right mouse click on Assets/Resources/silero_vad.onnx 3. C... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
Preset Help icon link goes to 2023.2 instead of 2023.3
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select any platform and create a build profile ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1