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Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
"Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSha...
How to reproduce: Open the attached project "SampleProject5.zip" Expected results: No errors in the Console window Actual resul... Read more
Dynamic lights still show up in the Profiler consuming time when "Main L...
How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project. 2. Install ProBuilder through the package manager. 3. Open the ProBuilder window. (Tools -> ProBuilder -> P... Read more
Artifacts are visible when using the depth buffer projection with MSAA a...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampeScene.unity” Scene 3. Enter the Play Mo... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more
[macOS] "Visual Studio Code" is missing from the External Script Editor ...
To reproduce: * Install the Visual Studio Code on your machine; * Open Unity Hub and create the New Project; * Open the Prefere... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided 2. run installer 3. observe "Print" and "Save" button on "License agreement" tab Exp... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object