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[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
Uninstantiated Asset gets displayed in the Inspector after saving Scene ...
Reproduction steps:1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project2. Open the “SampleScene” from the ... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro:1. Create a new p... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
VFX "Graph Output Particle HDRP Lit Mesh" is producing incorrect Shadows...
Reproduction steps:1. Open the attached project2. Open "VFX Shadow Bug Test Case.vfx" Visual Effect Graph located in the Assets fold... Read more
Property Attributes don't affect regular fields when "ApplyToCollection"...
Steps to reproduce:1. Open the “CollectionAttributesBug.zip” project2. Open the "SampleScene"3. Open the "ReadOnlyAttribute” script ... Read more
UI Scaling is off when rendered not in Reference Resolution
Steps to reproduce: Open the attached project Open the SampleScene Set the Game view to the Free Aspect Resize the Window and observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component