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[2D] The order of the Sprites is changed in the drop-down asset creation...
Reproduction steps:1. Open the attached ‘SpriteEditor_Bug' project2. Open the ‘SampleScene’3. In the Hierarchy window right-click an... Read more
[WebGL] Web player loading bar stops at 90% when it’s opened with Google...
Steps to reproduce: Open the attached "CromeTest.zip" project Build for WebGL Platform Launch Build with Google Chrome on a Mobile d... Read more
Inputs are not registered on one Map when two Action Maps have the same ...
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Press any key of WASD Expected result: Both maps coordinate change... Read more
Child Prefabs disappear from Prefab hierarchy when applying the "Optimiz...
How to reproduce:1. Open the attached project “FBXPrefab.zip“2. Open the Prefab “MyPrefabVariant“ Hierarchy (Assets)3. Attach the “T... Read more
RenderTextures appear as Untracked Memory in Memory Profiler
When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more
[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...
How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Terrain material does not receive updates when its color is changed usin...
Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size