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0
votes
Fixed

Set as first/last sibling is not working when using Menu Bar

Scene Tooling

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project (“SetSibling.zip“) Select Scene “Assets/Scenes/SampleScene” Select the Child GameObjec... Read more

0
votes
Fixed

[Android][Mobile Notifications] An "AndroidJavaException: java.lang.NoSu...

Package: Mobile Notifications

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Apr 25, 2025

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Version/s: 2.4.0

Reproduction steps:1. Open the attached “IN-99395“ project2. Open the Android Logcat window (Window > Analysis > Android Logca... Read more

0
votes
Active

Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Pl...

Handles/Gizmos

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Feb 02, 2026

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Version/s: 6000.0.66f1

How to reproduce:1. Open the attached “IN-129497.zip” project2. Open the “ModernTerrainScene”3. Enter Play Mode4. Ensure Scene View ... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

0
votes
Fixed

Mesh filter component doesn't get animation tint applied to it

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Aug 01, 2025

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Version/s: 2022.3.65f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new project Open Window > Animation > Animation Create a Cube in the Hierarchy window Create an A... Read more

1
votes
Won't Fix

Terrain material does not receive updates when its color is changed usin...

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Jun 03, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

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May 31, 2022

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Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

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