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Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
Reproductions steps:1. Open the attached “repro_IN-77434“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierar... Read more
VFX shader dependencies can be assigned to Mesh Output
How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more
Shaders: pragma require for a specific stage may result in one stage com...
STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more
[VisionOS] Crash report causes crash on visionOS
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[Android] Application.streamingAssetsPath points to a wrong directory on...
Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more
Audio mixer assets are using the wrong icons in Search
Steps to reproduce: Create and open an empty project. Create an audio mixer asset (Assets > Create > Audio > Audio Mixer). ... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
Errors are thrown when saving UXML document with nested template overrides
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Doc.uxml” file3. Drag the “Template_B” into the “Templ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size