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Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
Noise Nodes do not update after connecting a time node to them in Shader...
How to reproduce: 1. Create a new 3D Cross-Platform (URP) Project 2. Create a new Shader Graph (Right-click in the Project Window ... Read more
[ARFoundation] ARCamera uses rear camera when facing direction is set to...
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the device screen ... Read more
[Android] Shader in Editor becomes a mosaic when the Android Platform is...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
Mac Player build can't be launched when it is built on a Windows machine
Reproduction steps: 1. Create a new project on a Windows machine 2. Open Build Settings (File > Build Settings) and set the “Target ... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps: 1. Open the attached project “OverlapSphere” 2. Enter Play Mode 3. Open Window > Analysis > Profiler 4. Enab... Read more
TextMeshPro - InputField redirects the user to an invalid page when pres...
Reproduction steps: 1. Open the attached project “TextMeshProLink“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hierar... Read more
[Android] TEXTURE2D_ARRAY_SHADOW does not work when built for Android wi...
Reproduction steps: # Open the user's attached project (“My project.zip”) # Build And Run on an Android device # Open Frame Deb... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion