Search Issue Tracker

0
votes
Active

[Linux] Input System does not register the backButton or forwardButton w...

Package: Input System

-

Nov 12, 2025

-

Version/s: 1.15.0

How to reproduce:1. Create and open a new HDRP project2. Open Window → Package Manager -> Package Manager → Unity Registry3. Inst... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

1
votes
Active

Prefab behavior agent "Apply to Prefab" doesn't save to prefab

Package: Unity Behavior

-

Feb 10, 2025

-

Version/s: 1.0.8

Steps to reproduce: Create and open an empty project and install com.unity.behavior Create and open a behavior graph (Assets > Cr... Read more

0
votes
In Progress

Compute Shader Inspector fields are spaced far from their labels

-

Nov 13, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more

0
votes
Won't Fix

Gaps between fields cause accidental element selection when pointing sli...

-

Nov 12, 2025

-

Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce:1. Open the attached "IN-122945_delme_lineEndings_Unity6000.2" project2. Open the "InspectorListTest" scene3. Selec... Read more

0
votes
Won't Fix

[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...

Package: UI Toolkit

-

Sep 29, 2021

-

Version/s: 1.0.0-preview.18

Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more

0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

-

Feb 29, 2024

-

Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more

0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

-

Oct 28, 2021

-

Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

-

May 30, 2019

-

Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.